Last weekend the club went to Campaign to show of this years demo game this year to co-incide with the 200th anniversary of Waterloo and the end of the Napoleonic wars we decided to do the Battle of Quatre Bras.
Quatre Brass was fought between Wellington’s Anglo-Dutch army and the left wing of the Armée du Nord under Marshal Michel Ney, was fought near the strategic crossroads of Quatre Bras on 16 June 1815, two days before the Battle of Waterloo.
Setting Up The table
Later On the Battle is in Full Swing
A close up of Gemincourt Farm
Last Monday we had return to the 80’s with a ww3 games with the Walsall pact hordes as as Active Edge is initiated and the troops deploy into their Hide positions. At the same time, confused families are loaded onto buses and the evacuation begins. The troops will spend their blood to buy the politicians the 3 days grace they need to decide whether to apply M.A.D. or whether to capitulate. Ove and Steve Setting up the Table The Soviet Tanks Advance Nato lies in wait waiting to strike at the other end of the table And in the woods a wombat lurks A brewed up Tank later in the Game
We also had a small Skirmish between Saladin and the Infidel Franks.
The Frank leader advances
The Results where that the WP and Saladin won the day
Last weeks Monday session last week saw some more pre ww1 action with the Russian and Japanese fleets dukeing it out Steven and Ove the Swede commanded the two Japanese ships Peter was the Russian Admiral, with Matt and Mike in command of the two other ships.
Admiral Steve steams towards glorious victory (or so he thinks)
Much combat took place with Peter’s ship in the lead taking a furious pounding. Fires also broke out on the ship but were put out quickly by a brave crew. Little damage was sustained by the Japanese. Steven and Ove were confident, Peter’s ship was almost sunk and the Japanese had the initiative.
However things can change in an instant!
Matt fired, his main guns hitting Steven twice. First shot hit the forward main magazine on a percentage roll of 22%. The shell didn’t penetrate – Steven was relived. Then the 2nd shot – amazing – hit the magazine again with another 22% role – never seen that before. And then, disaster – the shell penetrated and Steven’s ship exploded!!!!!
An amazing Russian victory!
A couple of weeks ago the club celebrated its 40th anniversary with a two day gaming session.
The RPG group decided to got retro and run an old school dnd second edition game which is a dim and distant memory for some of the clubs members. We also ran a large Gettysburg game. The weekend kicked off at the nearby pub to fill up with a full English.
Our Dm quickly has last minute look at the DnD 2end Ed rules just how does surprise work again
The Second Edition Game in full flight haven’t rolled so many d6 in a dnd game for years
The Tactical board for getysburg
Gettysburg boards being being set up
The Battle of Getysburg in full flow taken towards the end of the first day
Last Monday we had a mix of games from a first try out of a kick-starter financed game Heroes of Normandie plus the usual mix for wargames and boardgames.
Heroes of Normandie WW2 strategy wargame inspired by Hollywood war movies. A tactical scale board-game opposing two players and two armies, with the Germans on one side and the Americans on the other. Players use order tokens to determine initiative and to bluff. While a single six-sided die determines combat, action cards are played to spice things up. Secretly plan your attacks and outwit your opponent. Block the opposing strategy and surprise the enemies. Deploy your units and don’t turn back!
Heroes of Normandie game inprogress
Chris has also made some very nice DIY trays to hold all the bits
We also had our regular Peter Guilder ww2 game this time a winter game in Russia
We also had large black powder game- black powder is the rules set we are thinking of using for next years demo game
Our latest role playing game is a pathfinder based one being run by Steve. It is set in an late dark ages society – with some civilised city states ala Athens. The last session centred around an attack on a village we where staying at whilst investigating unusual goings on.
Drodal, Kal, Kendra and Aela finally manage to surround the strange snake thing and start to beat it to death in a subtle tactical manner…
Cassander, having disappeared into the darkness on his own, tries valiantly to defend some villagers from an ettercap. It doesn’t go to plan but in the end one villager valiantly stays behind as the other drags the wounded Cassander away